The Resident Evil 2 Remake: Masterful Resurrection with Several Noticeable Imperfections
For over a decade, survival horror has enjoyed its established place within the video game industry, and few franchises have ever made quite the same impact on this particular arena as Resident Evil.Since its release way back in 1998, the original Resident Evil 2 has been hailed as one of the best survival horror games ever created. For that fact, Capcom released a remake of the game in 2019, and basically it received critical acclaim. Like all ambitious projects, it had its share of strengths and weaknesses. Below, then, we will be taking a look at a Resident Evil 2 Remake for a few positive and not-so-positive comments.
The Positive Sides of Resident Evil 2 Remake
This Resident Evil 2 Remake will be seriously set as an exemplary model for how to take a classic into this gaming generation without losing a single piece of that greatness. Now, let’s take a look at some of the main positives from this remake.
Beautiful Visuals and Atmosphere
Probably the most striking feature of the Resident Evil 2 Remake must be the phenomenal graphical detail that the Capcom RE Engine brings into play for showing the atmosphere of haunting Raccoon City and a terrifying police station in thorough detail. For instance, the game’s light effects are simply out of this world, with an apparent sense of foreboding and dread lurking behind every corner.
Modernized Yet Faithful Gameplay
The remake modernized the classic gameplay in a way that feels fresh while still being familiar to longtime fans. Gone are the tank controls and fixed camera angles of the original, replaced by a modern over-the-shoulder perspective akin to Resident Evil 4. It made the game far more palatable for new players, while still capturing most of the tension and difficulty of the first experience.
Even the game’s puzzles have been reimagined in a way that feels new, while at the same time invoking the difficulties posed by the original. The gameplay loop feels satisfyingly rewarding and genuinely tense as it balances exploration, resource management, and combat. Barricading windows and exploring new areas not previously accessible are only some of the new ways this remake adds more layers to the experience.
Excellent Character Development and Voice Acting
The Resident Evil 2 Remake utilizes every bit of modern technology available to deepen character development beyond what was possible with the original. Leon Kennedy and Claire Redfield are portrayed as more emotionally charged than ever before, adding even more tension and drama in facing all the horrors they will have courtesy of the T-Virus. Top-notch voice acting is on board, elevating them beyond mere action figures within a survival horror game.
Among them, Ada Wong, Marvin Branagh, and Sherry Birkin are elaborative in their respective roles and have provided them with enormous background and personality attached to the overall story.
Replayability and Multiple Scenarios
Just like the original, Resident Evil 2 Remake proudly features two playable scenarios: one as Leon and the other as Claire. Each character has unique story elements, encounters, and routes through the game’s world. Once one of the scenarios has been completed, a “2nd Run” of the other character’s campaign is unlocked, offering further incentive to replay the game for some of the new content.
This creates a huge amount of replay, engendered by the game’s scoring system itself: it rewards players for finishing runs quickly, with resources left over, and taking minimal unnecessary damage. On top of that, there are multiple levels of difficulty and lots of unlockables, such as costumes, concept art, and highly powerful weapons.
Despite all those positives going for it, there are some missteps to be had with the Resident Evil 2 Remake. While these missteps do not deter from the experience of the game all that much, they are nonetheless discussed here for fairness.
Some Content Cut from the Original
One of the more contentious issues related to this remake is that some content has been cut from the original game. For example, one of the most iconic features was the zapping system, in which whatever players did in one scenario would have an effect on how the other character’s playthrough went; it is gone. Such a feature added depth to both the storytelling and gameplay in the original and is sorely missed by longtime fans who appreciated interlinked scenarios.
Specific enemy types, such as giant spiders, and area locations, like the alligator sewers, have been axed or scaled back greatly.This does make the experience smooth and more coherent in many ways, but at the same time, it removes some of the unique things that have made the original so memorable to begin with.
Very Little Innovation in the Boss Fights
While great in most regards when it comes to combat, some of the boss fights feel a bit lacking. Several of the bosses are just bullet sponges; players literally just dump ammunition into them until they fall. Many of the fights lack that strategic depth the rest of the game has, instead feeling more like attrition-based encounters than genuinely challenging or innovative set pieces.
Besides, types of bosses could be more diverse: except for several really cool encounters, most of them repeat the same patterns and behaviors; that may make these showdowns a bit tiresome when you face a couple of them.
Mr. X and Over-reliance on Constant Threats
Perhaps one of the most iconic and terrifying creations in the remake is the relentless Tyrant known as Mr. X, always lurking and stalking the player throughout the game. With Mr. X comes a permanent undercurrent of tension and terror with each action, though at times that omnipresence feels overbearing-amidst puzzle-solving or exploring, for instance. While such idea of his ceaseless pursuit is indeed thrilling at the first instance, it does get frustrating in time for players who would wish to delve into some more methodical explorations.
Some even mentioned that his design could have had more variation. The longer it drags on, predictability diminishes the amount of fear the player will feel because he becomes more of an annoyance than an actual threat. A little something more in terms of creative behavior would extend tension throughout the game.
Conclusion
The Resident Evil 2 Remake is a brilliant reimagining of the classic. Visually stunning, updated for modern gameplay, and remaining true to the core of what made the original title tick, on so many counts it’s almost like a textbook example of how one should approach a remake.If nitpicking perfection were allowed, however, this game is far from perfect; several design decisions, such as omitting key original content and some repetitive elements, pull it from perfection. Even though all the above were omitted, it remains one of the best survival horrors to come from that generation, both for old fans and newcomers. In the end, this Resident Evil 2 Remake has become an extremely successful revival of a genre-defining title to modern audiences while paying homage to its storied legacy.
Final Score : 9.0/10
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